White Signal
A downloadable game for Windows
WHITE SIGNAL is a short 2D survival horror game set aboard a freezing research ship drifting in deep space.
You play as Ava, a crew member trying to hold things together as the ship begins to fail around her. Systems go down, strange signals appear, and something starts moving through the vents. What begins as equipment trouble turns into a fight to understand what is on board with you — and whether anyone will believe you if you make it out.
The game focuses on atmosphere, tension, exploration, and scripted horror moments, with multiple endings depending on what you discover and the choices you make.
Features
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A compact, story-driven 2D sci-fi horror experience
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A cold, isolated ship with creeping dread and environmental storytelling
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Multiple endings
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A photograph evidence system that affects the outcome
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Controller support with automatic input switching
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Light puzzle solving and exploration
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Chase sequences, cutscenes, and scripted scares
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A tense, claustrophobic atmosphere inspired by cosmic horror and retro survival horror
Controls
Keyboard and mouse
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WASD — Move
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Mouse — Aim
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E — Interact / Continue
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Shift — Run
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F — Flashlight
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Space / Left Click — Fire flare gun / advance certain prompts
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F11 — Toggle window mode
Controller
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Left Stick / D-Pad — Move
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Right Stick — Aim
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A — Interact / Confirm / Continue
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B — Back
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LB — Run
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Y — Flashlight
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RT — Fire flare gun
Playtime
Around 30–60 minutes, depending on exploration and ending.
Content warning
Contains:
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Horror themes
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Loud noises
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Jumpscares
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Creature threat
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Fire/explosion imagery
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Character death
If you play it, rate it and let me know what ending you got. X: @jared22315
This is a short horror project made by Jared Pollack.
itch.io: jareddev.itch.io
| Published | 15 hours ago |
| Status | Released |
| Platforms | Windows |
| Author | JaredDev |
| Genre | Adventure |
| Tags | 2D, Atmospheric, Controller, Horror, Sci-fi, Short, Singleplayer, Space, Survival Horror |
Download
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Comments
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Pretty impressive that this was made in just a few short days. I like the references to "The Thing", and even though it is a 2D game, there were two occasions where this actually made me jump as I wasn't expecting the screen to jump towards me. Great job!
I would love to see this concept expanded and have a larger ship area to explore. If possible, a 3D version of this at some point would also be good, as I think the monster chase would be cool from that perspective.
thank you!